Gigantamax Rillaboom Raid Guide


Difficulty | Energy Cost | Boss Typing |
---|---|---|
6 Star | 800 PM | Grass |
Weaknesses | Strengths |
---|---|
Fire, Flying, Ice, Bug, Poison | Ground, Water, Electric, Grass |
Catch CP Range | |
---|---|
Minimum CP: 1817 | Maximum CP: 1899 |
Moveset Information
Charged Moves | Max Move |
---|---|
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Raid Information
Dynamax Rillaboom is good, but it can't really hold a candle to its Gigantamax forme. Gigantamax Rillaboom can reliably stick with Scratch as a Fast Move for faster Max Move energy generation, and a very powerful G-Max Drum Solo for high Grass Type damage output despite having a Normal Type Fast Move.
As a raid, Gigantamax Rillaboom has a few very strong counter-options. However, Earth Power is a bit of a threat depending on what you decide to use. Bringing along a dedicated tank or two will be mandatory for this Dynamax raid, as Gigantamax Rillaboom has a lot of muscle behind it.
Raid Counters
DPS Counters
A number of the top counters here have the advantage of double-resisting Grass Type moves and single-resisting Earth Power while landing HUGE hits. It's a shame that Gigantamax Cinderace isn't here for some Galar starter on Galar starter action, but its release will come later.
TDO Counters
Do you see all of those frail Pokemon? Being limited to Grass and OCCASIONALLY Ground Type moves can skew the defensive list quite a bit. For this reason, we've got things like the Venusaur and Charizard families on here. Heck, even Butterfree CAN work... though it probably shouldn't.
Raid Information
- Choose a DPS counter and round out your team with Tank Counters. Your goal is to ensure that your DPS Counter can last as long as possible to maximize its potential damage output.
- Leading with your tank, charging the Max Meter, and then switching to your DPS counter during Dynamax is a simple general approach to getting great mileage from your fragile damage dealers.
- Due to the potency of some attacks, it is often important to stabilize your defenses before going on the offensive. During the first Dynamax phase, it is often beneficial to fortify your tank with Max Guard three times to significantly improve their survivability. Once their health is safe, you may begin switching to your DPS counters during the subsequent Dynamax phases to fully focus on their damage. Be sure to switch back to the tanks after the Dynamax phase ends to preserve your DPS counters!
- Remember that
Max Guard also has a hidden redirection function. While a Pokemon is shielded, the boss will prioritize attacking said Pokemon when it uses its targeted Attack. Dodge this attack to help maintain your shields!
- In the absence of good communication, making use of
Max Spirit and Max Guard becomes even more important to maintain your group’s longevity. As Max Spirit and Max Guard are not unlocked by default, you may have Trainers in your group who are only capable of using Max Attacks.
- It's important to remember that Gigantamax Pokemon always use the same G-Max move regardless of their Fast Move type, so pick the fastest Fast Move available in these cases regardless of typing.