Team GO Rocket Guides


Team GO Rocket constitutes a relatively small part of Pokemon Go, but they are extremely important regardless, as the primary source of Shadow Pokemon. Despite being technically PvE battles, they utilize PvP gameplay, meaning many of the top Pokemon in our Master League PVP Tier List will do the trick, However, some of the stronger Rockets, in particular the team leaders and Giovanni, may take very specific counters to effectively take down in many cases.
Team GO Rocket Leaders





Team GO Rocket Grunts


















General Good Counters
While we highly encourage you to look at the specific Rocket Guides, here are some general good options that have utility across multiple grunts and leaders. Investing in these Pokemon can pay dividends as they not only tend to destroy Rockets with ease, but most of them also have utility outside of Rocket battles too.

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A well known PvE monster, Palkia - Origin Forme can crush rockets with high energy generation alongside high damage output for relatively low energy |

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Outstanding neutral typing + a GREAT Fast Move + great Charged Move options + the ability to buff Attack for low energy cost = a monster. Lucario is ESPECIALLY important for its ability to take down Giovanni's dreaded Persian, and has general utility to spare. And if you REALLY want to wreck some Rockets, Mega Evolve your Lucario and let it crush everything. Worth noting: Force Palm is literally Counter but better, but Counter is still okay if you don't want to drop an Elite TM. |

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This little piece of origami packs a MAJOR punch and has a solid set of resistances as well. It CAN utilize Night Slash for coverage and Attack boosts, but for the most part it REALLY only needs to spam Razor Leaf and throw out an occasional Leaf Blade to eviscerate the opposition. |

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High damage output and energy gains combined with low energy cost and good neutral coverage makes Dragonite a great rocket-wrecker. |

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Giratina - Altered Forme is a VERY high-priority option for Rocket battles. Not only is it bulky and hard to take down, but its Shadow Claw + Dragon Claw moveset generates energy so quickly and is so low-cost that it can nearly stun-lock Rockets, giving many of them one to two Fast Move uses for each Dragon Claw that you fire off once you've got the initial energy built up. |

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If something has a weakness to Fire, then Heatran is likely to absolutely dominate. This thing's double-resistance to literally everything that is weak to Fire coupled with its high-performance Fire Type moveset makes it an option that isn't universally amazing, but downright outstanding when its skills are needed. |

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Rock and Ground is a DANGEROUS typing due to its double-weaknesses to Grass and Water, but if you know that your opponent isn't packing any Grass or Water Type moves, then it's actually pretty safe. Add to that high bulk and a great moveset, and Rhyperior is a great generalist option depending on the opposition's moves. |

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OUTSTANDING bulk, high energy generation, a spamable Charged Move with good neutral coverage, and an okay nuke move all come together to make Zygarde an absolute tank of a Pokemon that can steamroll a lot of Rockets with ease... so long as it's not fighting something with Ice Type moves. |

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Shadow Mewtwo is a bit on the frail side, but it makes up for this fact with sheer power. Its main job is to raze everything that stands before it with huge damage from Confusion, and throw out a Charged Move or two if the need arises. |

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Dialga has high bulk, solid Fast Move damage output, an outstanding typing that grants it resistances and double-resistances, a semi-reasonable spammable move in Iron Head, and an absolute nuke in Roar of Time. |