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#219
Default
139
ATK
191
DEF
137
STA
Lvl 50Max CP
1924
Lvl 40
1702
Lvl 25Weather Boost
1215
Lvl 20Raids/Eggs
972
Lvl 15Research
729

PvE Analysis

There isn’t a place for Magcargo to exist in the current meta. Water-types are very common. Rock Throw + Stone Edge can be a good moveset to take down Flying-types like Charizard, but Magcargo is outclassed by Pokemon with higher stats like Golem and Rhydon.

Best PvE Offensive Moveset

Incinerate or Ember + OverheatBest
Rock Throw + Stone EdgeBest
  • Incinerate pairs well with Overheat to fulfill a Fire-type role.

  • Rock Throw has synergy with Stone Edge for Rock-type DPS. 

  • Ember falls slightly behind in performance, but not by much. 

  • Heat Wave is a poor move. 

  • Rock Tomb is inferior for offensive DPS. 

Best PvE Defensive Moveset

Incinerate + Rock TombBest
  • Incinerate is very strong on defense with its huge base power. 

  • Rock Throw does 25% more DPS than Ember, and does neutral damage against Magcargo’s biggest counter, Water-type.

  • Rock Tomb is the only multi-bar Charge Move available, making it the best choice for defense. 

  • Stone Edge hits fast and hard with STAB, but as a 1-bar move Magcargo might faint before it can use it. 

  • Overheat and Heat Wave are too easy to dodge, and have poor defensive typing.

PvP Analysis

Incinerate + Overheat and Stone Edge or Rock Tomb

Incinerate + Overheat and Stone Edge or Rock Tomb

The addition of Incinerate following the GBL Season 10 update is an improvement for Magcargo, improving its energy generation and allowing faster access to its powerful Charge Moves. Ember is generally considered an inferior option due to its lesser energy gains, though its faster animation makes it easier to use and it sports slightly more damage output. Rock Throw can be chosen for Rock-type coverage instead, though this is more niche. 

Stone Edge and Overheat tie for the same energy cost, and both threaten significant damage with STAB if unshielded. Unfortunately their energy costs are moderately high, resulting in poor shield pressure, but at least they're better than Heat Wave. Rock Tomb's inferior damage output and slightly greater energy costs are discouraging, but since the energy difference isn't much, the potential to bait shields while applying its debuff could prove useful in niche situations. 

Great League

Magcargo is a difficult Pokemon to use for PvP in general. A total of 7 resistances doesn't necessarily make up for its two double weaknesses to Water and Ground-types, which are quite common in the meta. If Magcargo is able to avoid its four weaknesses, then its decent bulk and considerable fast move damage output allows it to be serviceable when shields are down. A moveset that's very energy-demanding combined low energy generation means Magcargo is incapable of applying significant shield pressure. Interestingly enough, Slugma would have a more preferable moveset for PvP due to less energy cost. Overall a somewhat disappointing contender that has to rely on closed settings like the TSR Rainbow Cup or GBL Love Cup to limit the number of foes that can abuse its weaknesses. 

Ultra League

Magcargo lacks sufficient stats to compete outside of the Great League. 

Master League

Fun fact: Kyogre needs only 4 Waterfalls to sweep Magcargo in 6 seconds. 

Second Charge Move Cost
10,000 Stardust + 25 Candy
Flee Rate
6 %
Buddy Distance
1 KM
Catch Rate
12.5 %
Female Ratio
50 %
Male Ratio
50 %