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#108
Default
108
ATK
137
DEF
207
STA
Lvl 50Max CP
1595
Lvl 40
1411
Lvl 25Weather Boost
1008
Lvl 20Raids/Eggs
806
Lvl 15Research
604

PvE Analysis

Lickitung’s pitiful stats make it a non-contender. There are no advantages to using Licktung over Snorlax, and it has no offensive capabilities.

Best PvE Offensive Moveset

Lick or Zen Headbutt + anythingMeh
  • Lick is slightly superior than Zen Headbutt due to how fast the move is. Both moves are comparable in damage, but Lick allows Lickitung to dodge more.  

  • Body Slam is great for neutral damage, and has the advantage of being 3-bars.

  • Power Whip has some solid advantages due to being 2-bar and having good power but lacks STAB and synergy. 

  • Hyper Beam is the most powerful option, but Lickitung might faint before it gets to use it. 

  • Stomp is inferior.

Best PvE Defensive Moveset

  • Zen Headbutt has the counter coverage for Fighting-type, and double the defensive dps over Lick.

  • Body Slam is the best charge move for defense as a 3-bar move, and is superior to Stomp

  • Power Whip is decent for defense, but doesn't get STAB and its coverage isn't particularly valuable for Lickitung. 

  • Hyper Beam is too slow and easy to dodge.

PvP Analysis

Lick is the only real option available. Zen Headbutt is very bad for PvP. 

Body Slam is a legacy move from Lickitung's raid event, but is also the most valuable due to its respectable STAB damage output and low energy cost. Power Whip provides Lickitung valuable Grass-type coverage to handle the many Water- and Ground-types in Great League.

Great League

My, how the mighty has fallen. Once one of the best Pokemon in the tier, Lickitung has now fallen off substantially since the late 2024 reorganization. It still has some utility, but it's not great in most cases.

Ultra League

Lickitung doesn't have the stats to compete outside of Great League. 

Master League

Lickitung might look like a juicy snack for all the dragons and dinosaurs in Master League. 

Vulnerable
Fighting
160%
Resistant
Ghost
39.1%
Second Charge Move Cost
50,000 Stardust + 50 Candy
Flee Rate
9 %
Buddy Distance
3 KM
Catch Rate
20 %
Female Ratio
50 %
Male Ratio
50 %