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#576
Default
176
ATK
205
DEF
172
STA
Lvl 50Max CP
2735
Lvl 40
2419
Lvl 25Weather Boost
1728
Lvl 20Raids/Eggs
1382
Lvl 15Research
1037

PvE Analysis

Gothitelle is a mediocre Psychic Type swimming in a sea of mediocre Psychic Types. It's not the absolute worst, but it's substantially behind the competition.

Best PvE Offensive Moveset

Confusion + PsychicBest
  • Confusion is the offensive Fast Move of choice, out-playing Charm on every relevant front.
  • Psychic is the Charged Move of choice, while Future Sight is a pretty poor runner-up.
  • Rock Slide is an easy skip.

Best PvE Defensive Moveset

Charm or Confusion + Rock Slide or PsychicBest
  • Charm and Confusion are both good on Defense. The latter is stronger here due to STAB, but both have their use depending on your Charged Move choice.
  • Rock Slide works with either Fast Move.
  • Psychic works well with Charm
  • Future Sight is a pass.

PvP Analysis

Confusion + Rock Slide and Psychic 

Confusion provides superior energy gains and hits quite hard with STAB. Charm has pitiful energy generation, but offers niche typing coverage. 

Rock Slide costs the least amount of energy, provides wide coverage, and is overall a solid and efficient move. Psychic and Future Sight are the only other options available; the former costs 10 less energy while the latter deals considerably more damage. 

Great League

Gothitelle sports decent bulk as a Psychic-type, but struggles to compete against the various other Psychic-types in this league. Access to Rock Slide and Charm are unfortunately the only two major selling points, which aren't really significant enough for Gothitelle to stand out in the meta. Restricted PvP formats may give it a niche at best, but it's definitely not the first pick when it comes to building a team in open formats. 

Ultra League

Wins against certain anti-meta picks don't necessarily justify its losses against the main meta Pokemon in this league, which puts Gothitelle in a niche role. 

Master League

Gothitelle doesn't have the stats for Master League.

Second Charge Move Cost
50,000 Stardust + 50 Candy
Flee Rate
10 %
Buddy Distance
3 KM
Catch Rate
10 %
Female Ratio
%
Male Ratio
%