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#867
Default
163
ATK
237
DEF
151
STA
Lvl 50Max CP
2570
Lvl 40
2273
Lvl 25Weather Boost
1624
Lvl 20Raids/Eggs
1299
Lvl 15Research
974

PvE Analysis

Such an amazing design, such wasted potential. Runerigus was never going to make waves in the PvE meta; its attack stat is just too low. However, while it was once dead-weight in PvP, the addition of Shadow Claw to its moveset in Go Battle League Season 12 has made it a worthwhile Pokemon in PvP.

Best PvE Offensive Moveset

Shadow ClawShadow Claw + Shadow BallShadow BallBest
  • Shadow Claw is the best Fast Move for Runegrigus. 
  • Astonish is a downgrade. 
  • Shadow Ball is the best offensive option hands down.
  • Rock Tomb and Sand Tomb match this ghost thematically, but they're basically worthless.

Best PvE Defensive Moveset

AstonishAstonish + Brutal SwingBrutal Swing, Rock TombRock Tomb, or Sand TombSand TombBest
  • Shadow Claw beats Astonish.
  • Brutal Swing is the best overall option for a Charged Move.
  • Rock Tomb and Sand Tomb both come out early. They are fairly comparable overall, but Rock Tomb pulls ahead a bit in general.
  • Shadow Ball is usable, but it is easier to dodge

PvP Analysis

Shadow Claw is absolutely required for optimal performance, with a strong combination of damage output and energy generation. Astonish is a significant downgrade. 

Shadow Ball takes advantage of STAB to threaten major damage that's largely unresisted. Brutal Swing has great stats for pvp, and can put in a lot of raw power, but at times it's not ideal due to its nearly identical coverage as Runerigus' Ghost Type moves. Sand Tomb is recommended for its lesser energy cost and DEF debuff on the opponent, making it useful for baiting shields. However its damage output is pathetic if unshielded. Rock Tomb is a pretty poor move, and is only viable in specific formats where Rock-type damage is highly valued.

Great League2.5 / 5

The addition of Shadow Claw following the Sept 2022 update to Go Battle League is a significant improvement for Runegrigus, giving it much stronger damage output and even more energy generation. Runegrigus sports decent stats for Great League with respectable bulk, debuff utility, and potential bait-and-nuke plays. Unfortunately its Ghost/Ground typing isn't very complimentary, and weaknesses to common typings hold it back from literally going from zero to hero. 

Ultra League2 / 5

Runerigus would appreciate more stats for Ultra League, with a max CP of only 2273. Much like in Great League, its role in Ultra League is niche at best, with very specific Pokemon in the meta that it can claim wins over. 

Master League0 / 5

Runerigus has both Sand Tomb and Rock Tomb, one for when it first faints, and the other for when its trainer rage quits. 

Second Charge Move Cost
50,000 Stardust + 50 Candy
Flee Rate
10 %
Buddy Distance
3 KM
Catch Rate
10 %
Female Ratio
50 %
Male Ratio
50 %