Follow
infoPokémon TCG Pocket Available Now!
Learn morechevron-right
chevron-rightListchevron-rightEntry
#262
Default
171
ATK
132
DEF
172
STA
Lvl 50Max CP
2177
Lvl 40
1926
Lvl 25Weather Boost
1375
Lvl 20Raids/Eggs
1100
Lvl 15Research
825

PvE Analysis

While the word “mighty” is in “Mightyena,” it’s a bit misleading. Mightyena lacks the Attack stat and good Dark-type moves to be an effective attacker, and it’s also a poor defender.

Best PvE Offensive Moveset

Bite + CrunchBest
  • Bite should be combined with Crunch for synergy and STAB.

  • Bite is faster than Fire Fang, Ice Fang, and Thunder Fang, but they have a similar DPS due to the difference in damage done by the elemental fangs. However, Mightyena is not Fire, Ice, or Electric Type, so these moves lack STAB and a complimentary Charged Move.

  • Play Rough is Mightyena’s highest DPS charge move, but it’s not an ideal offensive move for a Dark-type.

  • Poison Fang is not a good attack for Mightyena.

Best PvE Defensive Moveset

Fire Fang, Ice Fang, or Thunder Fang + Crunch or Play RoughBest
  • Fire Fang, Ice Fang, and Thunder Fang are all good options on defense, and are all better than Bite. All three have the potential to deal a lot of damage to various common gym attackers, so it's hard to say which is best.

  • Crunch has great neutral coverage, good power, and is able to come out very frequently. However, it's not the objective best option due to the fact that the Fighting Types that hard-counter Shadow Mightyena resist it.

  • Play Rough does the most defensive damage of the charge moves and is super effective against Fighting-types that might be used against a Dark-type defender.

  • Poison Fang is a weak defensive move, but may have utility against Fairy-types.

PvP Analysis

Bite or Any Fang + Poison Fang and Crunch

Mightyena's greatest strength is in its versatility. It has a ton of variety in its potential fast move coverage, and so if you want to run Mightyena, choose your fast move based on the coverage your team needs most. Poison Fang and Crunch are run because they're Mightyena's cheapest moves.

Great League1 / 5

Despite a huge variety of coverage, this mon just doesn't quite cut it. Its typing isn't great, and it just doesn't have quite as much bulk as it needs. Sadly, Mightyena just might-not-yena cut it It's spicy, but it's not good.

Ultra League0 / 5

Mightyena's low max CP causes it even more problems in in Ultra League.

Master League0 / 5

Same as Ultra, just worse.

Second Charge Move Cost
10,000 Stardust + 25 Candy
Flee Rate
7 %
Buddy Distance
1 KM
Catch Rate
20 %
Female Ratio
50 %
Male Ratio
50 %