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#226
Default
148
ATK
226
DEF
163
STA
Lvl 50Max CP
2383
Lvl 40
2108
Lvl 25Weather Boost
1506
Lvl 20Raids/Eggs
1204
Lvl 15Research
903

PvE Analysis

Mantine definitely exists.

Its attack is too low to make a dent in raids, and its Water/Flying typing means it will be absolutely fried by any gym attacker packing an Electric Type move for gym defense. It's probably best to pass on this flying manta ray. 

Best PvE Offensive Moveset

BubbleBubble + Water PulseBest
  • Bubble pairs well with Water Pulse for Water type damage. 
  • Wing Attack pairs well with Aerial Ace for Flying type damage. 
  • Bullet Seed doesn't perform as well, TM this.
  • Ice Beam can provide coverage in niche situations.

Best PvE Defensive Moveset

Bubble + Ice BeamBest
  • Bubble is Mantine's best defensive fast move with superior damage and energy gains. 
  • Wing Attack and Bullet Seed don't perform as well as Bubble.
  • Ice Beam has an early damage window and can provide a wide coverage.
  • Aerial Ace costs the least amount of energy and is more likely to be used before Mantine faints. 
  • Water Pulse has a longer damage window but can help cover Mantine's weakness to Rock types. 

PvP Analysis

Bubble + Aerial Ace and Ice Beam or Water Pulse

Bubble generally possesses the best balance between energy and damage. Wing Attack, after the nerf in Pokemon GO: Max Out, is generally a more niche option to hurt Grass-type Pokemon more reliably. Bullet Seed is a decent move overall due to its high energy gain, but its very low damage output makes it not worth using, especially as Mantine's Charged Attacks aren't particularly damaging.

Aerial Ace is Mantine's fastest move and deals reliable damage. Ice Beam allows Mantine to defeat other Flying-type Pokemon. Water Pulse is a rather middling move, but it benefits from STAB and gives Mantine coverage against Steel-type Pokemon. Bubble Beam can be used to apply debuffs, but it is very weak.

Great League3 / 5

Mantine is a bulky Water-type Pokemon that tends to fare better into Grass-type Pokemon than most. Though its damage isn't particularly strong, its value lies in its rather unique set of matchups. Mantine sets itself apart from Pelipper through its greater bulk, more reliable Flying-type damage, and access to reliable Ice coverage. However, Mantine does often struggle to break past Steel-type Pokemon.

Ultra League2 / 5

The Level 50 update sadly did not provide Mantine enough power to compete effectively in the Ultra League. Not only is it expensive, it's just not that great.

Master League0 / 5

Mantine doesn't perform well in Master League. 

Second Charge Move Cost
75,000 Stardust + 75 Candy
Flee Rate
7 %
Buddy Distance
5 KM
Catch Rate
30 %
Female Ratio
50 %
Male Ratio
50 %