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#264
Default
142
ATK
128
DEF
186
STA
Lvl 50Max CP
1879
Lvl 40
1662
Lvl 25Weather Boost
1187
Lvl 20Raids/Eggs
949
Lvl 15Research
712

PvE Analysis

Nope, don't even consider it for PvE.

Best PvE Offensive Moveset

Any + AnyBest
  • Tackle has the best Fast Move performance, though Sand Attack is Linoone's only Fast Move that has a matching Charged Move.
  • Shadow Claw is a great move, but it has little synergy with Linoone's Charged Moves to speak of.
  • Grass Knot is the strongest Charged Move option, followed by Thunder and Dig.

Best PvE Defensive Moveset

Shadow Claw or Quick Attack + Grass Knot or DigBest
  • Generally best to go with Shadow Claw, though Quick Attack is decent after STAB.
  • Sand Attack falls behind on defense.
  • Grass Knot and Dig are both okay in their own rights.
  • Thunder is hard to dodge, but Linoone will probably drop before then.

PvP Analysis

Shadow Claw + Grass Knot and ThunderBest

Despite lacking STAB, Shadow Claw easily outperforms Tackle. Grass Knot is a solid Grass-type move and costs the least amount of energy among Linoone's charge moves. Thunder doesn't get as much use, but is still valued for its coverage against Flying-type opponents. The wide coverage from Dig is really good, but not at the ridiculous cost of 80 energy.

Great League2 / 5

Linoone is generally a solid Pokemon despite not having a large presence in the PvP scene, probably due to the lack of Normal-type Pokemon eligible for Silph Arena cups prior to the Jungle Cup. As a pure Normal-type Pokemon, Linoone does quite well in Great League thanks to good bulk and a strong moveset. Access to Shadow Claw allows it to wall Ghost-types like Haunter, while Grass Knot gives Linoone wins against common Water-type picks. Unfortunately Linoone lacks the durability that tanks like Bastiodon enjoy, and also has no real answer to popular Grass picks or Counter users. Regardless, Linoone still enjoys wins against numerous common meta picks, and its use in the Chicago Season 1 Championships may be a preview of what's to come in the future. 

Ultra League0 / 5

With a max CP of 1662, Linoone is mostly confined to the Great League. 

Master League0 / 5

Master League is a bad place to be a Linoone. 

Vulnerable
Fighting
160%
Resistant
Ghost
39.1%
Second Charge Move Cost
10,000 Stardust + 25 Candy
Flee Rate
7 %
Buddy Distance
1 KM
Catch Rate
20 %
Female Ratio
50 %
Male Ratio
50 %