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#593
Default
159
ATK
178
DEF
225
STA
Lvl 50Max CP
2644
Lvl 40
2338
Lvl 25Weather Boost
1670
Lvl 20Raids/Eggs
1336
Lvl 15Research
1002

PvE Analysis

Jellicent has been hyped largely for PvP, not so much for the PvE side. Poor offensive stats results in little use for raids or attacking gyms. Its defensive typing however, makes it quite useful for gym defense thanks to its 8 resistances. 

Best PvE Offensive Moveset

  • Bubble is the stronger fast move, but Jellicent doesn't have adequate Water-type charge moves to pair with. 
  • Hex shares the same typing with Shadow Ball to fulfill a Ghost-type role. 
  • Surf is the Charged Move of choice for Jellicent
  • Bubble Beam isn't a particularly strong move.
  • Ice Beam doesn't have any offensive use. 

Best PvE Defensive Moveset

  • Hex is generally better on defense as it's largely unresisted. 
  • Bubble has slightly stronger defensive damage output, but is resisted by Grass and Dragon-type attackers.
  • Bubble Beam can be used as a 3-bar move very frequently, but its damage output isn't very strong.
  • Surf has more power than Bubble, but it comes out less frequently. All-in-all, it's fairly comparable to Bubble Beam.
  • Ice Beam is the hardest to dodge, and threatens Grass and Dragon-type attackers.
  • Shadow Ball is the strongest charge move option, but is also the easiest to dodge. 

PvP Analysis

Both fast moves are similar in performance; Bubble offers slightly stronger Water-type coverage, while Hex sports slightly faster energy gains with Ghost-type coverage. Either moveset can be viable.

Surf is Jellicent's cheapest Charged Attack and has solid DPE, allowing Jellicent to deal consistent Water-type damage. Shadow Ball benefits from STAB to deal significant damage, which is largely unresisted against most of the meta. Ice Beam offers useful coverage, including against Jellicent's weakness to Grass-types, but its damage output is less impressive. Bubble Beam can be used to debuff opponents, but it is generally too weak.

Great League

Jellicent is a unique Water/Ghost Pokemon with good bulk and a versatile moveset. While its typing doesn't synergize well to cover their weaknesses, they do provide Jellicent with a long list of 8 useful resistances. Its success against various meta picks including Azumarill is notable, and also challenges various other Water-types due to its resistances to both Water and Ice-type attacks. Overall a very strong contender in the meta that's worth the resource investment. Be wary of its struggles vs Dark-type Pokemon, Noctowl, Lickitung, and Lanturn, however.

Ultra League

Jellicent used to be a monarch among the Pokemon of the Ultra League, but it's recently fallen off due to changes to the meta.

Master League

Jellicent lacks stats for Master League, with few wins most notably against Metagross and Fighting-types. 

Second Charge Move Cost
50,000 Stardust + 50 Candy
Flee Rate
10 %
Buddy Distance
3 KM
Catch Rate
12.5 %
Female Ratio
%
Male Ratio
%