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Cherrim (Sunshine Form)

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#421
Default
170
ATK
153
DEF
172
STA
Lvl 50Max CP
2315
Lvl 40
2048
Lvl 25Weather Boost
1462
Lvl 20Raids/Eggs
1170
Lvl 15Research
877

PvE Analysis

Cherrim is another one of those interesting Pokemon that's fun to look at but ultimately serves little use in the meta. At this point of the game there's already plenty of other Grass-type Pokemon with much better stats and movesets, which makes Cherrim not great for anything other than the Stardust upon catching it. 

Best PvE Offensive Moveset

Razor Leaf + Solar BeamBest
  • Razor Leaf outperforms Bullet Seed and is the better pick overall, but the latter isn't too far behind. 
  • Solar Beam gains STAB and enables Cherrim to fulfill a Grass-type role. 
  • Weather Ball lacks STAB, but being a 3-bar move makes it easier to use before fainting. 
  • Dazzling Gleam has little use on Cherrim.
  • Hyper Beam is bad, TM this. 

Best PvE Defensive Moveset

Razor Leaf + Weather Ball FireBest
  • Razor Leaf hits much harder on defense, which makes it more valuable than Bullet Seed
  • Dazzling Gleam is the only 2-bar option available, and is quite good against common Fighting and Dragon-type attackers. 
  • Weather Ball can be used frequently as a 3-bar move, making it more appealing on defense. 
  • Solar Beam and Hyper Beam are both terrible for defense, but at least the former gets STAB. 

PvP Analysis

Bullet Seed + Weather Ball Fire and Solar Beam

Bullet Seed or Razor Leaf + Weather Ball and Dazzling Gleam or Solar Beam

Bullet Seed is generally recommended for its high energy generation, giving Cherrim access to its charge moves much sooner. Razor Leaf can be chosen for its powerful STAB damage, but consequently gives up energy generation. 

Weather Ball is the primary distinction between Cherrim and other Grass-types, costing the least amount of energy possible while giving Cherrim easy access to Fire-type coverage. Dazzling Gleam can be elected for its Fairy-type coverage, though it demands a lot of energy to use. Solar Beam costs the most amount of energy, and also threatens potential KOs if unshielded. 

Great League3.5 / 5

The Sunny variant of Cherrim is significantly better than its Overcast Form, primarily thanks to the addition of Weather Ball (FIre) from the April 2020 rebalance. Fast access to Fire-type coverage lets Cherrim stand out among other Grass-types, and the combination of high energy gains and low charge move costs gives Cherrim strong shield pressure capabilities. The potential threat of a Solar Beam KO is always in the back of the opponent's mind, making Cherrim great for bait-and-nuke plays, but consequently also resulting in inconsistencies when dealing with Water Pokemon due to the reliance on Solar Beam. 

Ultra League0 / 5
Cherrim does not have the stats for Ultra League
Master League0 / 5
Maybe if it had Flower Gift...and could be used next to Groudon, while the sun is shining...
Second Charge Move Cost
10,000 Stardust + 25 Candy
Flee Rate
7 %
Buddy Distance
1 KM
Catch Rate
10 %
Female Ratio
50 %
Male Ratio
50 %