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#119
Default
175
ATK
147
DEF
190
STA
Lvl 50Max CP
2444
Lvl 40
2162
Lvl 25Weather Boost
1544
Lvl 20Raids/Eggs
1235
Lvl 15Research
926

PvE Analysis

The fact that Seakings stats are underwhelming, and Seaking doesn’t have any utility, makes it a wonder why we even have an overview for this mon. Sure, you've had Kyogre, and you got your Vaporeon, Gyarados, Suicune, Milotic, Sharpedo, and Golduck (who has higher total stats), but if you haven't tackled a legendary raid with a team of Seakings, well, are you even a Pokemon master?

Best PvE Offensive Moveset

  • Waterfall is a fine move for Seaking with STAB.
  • Poison Jab is superior to Peck for damage output.
  • Water Pulse is Seaking’s only charge move with STAB.
  • Ice Beam is slightly superior to Megahorn for the faster charge time and type effectiveness.
  • Icy Wind and Drill Run, Seaking’s legacy moves, are not powerful and offer no synergy with Seaking.

Best PvE Defensive Moveset

  • Poison Jab is superior for counter coverage against Grass and Electric-types.
  • Ice Beam and Drill Run are Seaking’s strongest defensive charge moves due to counter coverage.
  • Megahorn takes too long to charge relative to Seaking’s poor defenses and Icy Wind has too long of an animation time.  
  • Water-type moves like Water Pulse and Waterfall offer no advantages on defense.

PvP Analysis

Seaking's optimal moveset requires legacy moves (now accessible via Elite TMs). It is not recommended to use Seaking without this moveset, even when considering the cost effectiveness of Elite TMs (meaning there's better Pokemon to use Elite TMs on).

Poison Jab features average damage output and superior energy generation, letting Seaking access its charge moves sooner. Waterfall is powerful with STAB, but slow on energy gains. Peck has inferior stats. 

Icy Wind isn't particularly strong, but threatens Grass-type counters, and the guaranteed debuff against the opponent can become oppressive over time. Ice Beam and Megahorn are stronger, but both demand more energy and don't provide any debuff value when shielded. Drill Run is Seaking's best charge move due to its lesser energy cost, despite the lack of STAB, and provides valuable coverage. Water Pulse is the ironically the least impressive charge move available, requiring the most amount of energy, but falling behind in Damage Per Energy (even with STAB). 

Great League2 / 5

Seaking became a meme after Elite TMs were introduced, as it gained access to former legacy moves that improves its performance. Poison Jab is particularly useful against the ubiquitous Azumarill, in addition to its greater energy gains. Icy Wind is a valuable and oppressive charge move, applying a debuff even when shielded. Meanwhile Drill Run's Ground-type coverage is highly desired against not only Electric-type counters, but also against common Steel-types. However as a mono-Water type, Seaking struggles to stand out among other Water Pokemon, many of which have superior damage output (Seaking lacks stronger STAB movesets), faster energy generation, or greater bulk. Overall Seaking is mostly an anti-meta meme, with wins against very specific Pokemon, and numerous losses against the overall meta. 

Ultra League0 / 5

....yeah, it doesn't do very well here either. Might we recommend Blastoise, Swampert, or Kingdra?

Master League0 / 5

Swampert, Gyarados, or Kyogre would do the same job way better here. Go raise one of those instead.

Second Charge Move Cost
50,000 Stardust + 50 Candy
Flee Rate
7 %
Buddy Distance
3 KM
Catch Rate
20 %
Female Ratio
50 %
Male Ratio
50 %