Possible Changes to Game Meta
Following the Sinnoh Teaser Post, this is what I gathered from it:
- HP will be nerfed significantly
- Defense will be nerfed slightly
- In some matchups, the timer will not be present, meaning that one must "outlast" a foe rather than "time them out"
Implications:
1) People are saying that Blissey is done for as #1, but remember that it still has the highest TDO with Pound/Hyper Beam (Assuming you're against a troglodyte that doesn't dodge). This means it depends HOW MUCH HP is nerfed to question its fate - and it would still make for a long fight.
2) Outside of gyms, we may now see Lugia moving into the spotlight, as it has the #2 TDO, is Defense-oriented, and has moves that are difficult to dodge
3) Other high dual-ability Pokemon include (in this order), Kyogre, Ho-oh, Groudon, Mewtwo. This also offers potential for Metagross (Rayquaza looked like it was actually kind of lower, though it has a ton of resistances)
I took some of this from Poke Genie's data, which...isn't perfect so I tried to keep that in mind as it tends to overvalue 1-bar moves.
Thoughts?
Answers
Pokémon Defense and Stamina values will be retroactively rebalanced, allowing highly defensive Pokémon to be valuable in battle by outlasting opponents rather than simply running out the clock.
This is the key sentence that we need to decode. The way it's worded it suggests that attacker won't run out of time but will faint instead. Like a sandstorm damaging both pokemon and the defender "outlasting" the attacker. Or maybe adding an effect similar to recoil or confusion so that the attacker has something to worry about if he can't deliver enough dps
https://bulbapedia.bulbagarden.net/wiki/Statistic#In_Generation_III_onward
In the core games, the hp calculation includes adding a constant equal to the pokemon's level. This helps pokemon with low base HP.
In Pokemon Go:
Stm= (baseStm +StmIV) *CPM
HP= Stm
DefenderHP= 2*Stm
CPM is based on level, but doesn't provide the same benefit that adding a constant could do to help pokemon with low baseStm.
Hypothetical change:
HP= N*Stm +level
DefenderHP= 2*(N*Stm +level)
The value of N would cut down HP, then level would add back to it. Pokemon in the middle HP range would not see as big a change as those at the high or low end.
I just posted this is another thread. I couldn't speculate about the specifics so I will copy paste:
"My first prediction is that Chansey will no longer be a viable gym defender. Blissey will be nerfed considerably but still one of the top defenders, just sharing its throne with a few others. Still no hope for my beloved Poliwrath."
"In the main games chansey/blissey have no value because it has no defense."
That's not correct at all. Chansey and Blissey are/were great special walls in the main series that have seen plenty of top-tier play.
They're overpowered in Pogo because of the bad stat conversion formula, but they're by no means useless in the main series.
So they are taking away half of everyones defense, and making defense twice as effective? On principle, that can't be what they are doing because it's too stupid. There has to be a shift somewhere along the line, so that either weaker defenders benefit, or stronger defenders benefit.
And how will this all affect Deoxys? The attack form has less defense than a wet piece of tissue paper, and the defense form is Lugia like in both it's ability to take a punch and to not really be able to deliver one.