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Why are there useless moves?

Why are there some moves that are straight up outperformed by other moves of the same type?

What is the point of having twister when there is another dragon move, dragon claw, which is also a 3 bar move, but deals more damage per energy and more damage per second in a shorter amount of time?

Same thing goes for the one bar move fireblast, which has longer cooldown and deals less damage than overheat.

Same thing with psychic vs future sight.

Why isn't there a balance where one move deals more dps, while the other is more energy efficient, like petal blizzard vs solar beam?

Asked by Yoshyegg7 years 1 month ago
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Answers

Honestly I believe sometimes the moves are situation specific. Plus, some pokemon technically can't "learn" certain moves.

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Why are there Pidgeys when Lapras is clearly so superior? Unown and Tauros? None of them belong in a gym defending it compared to Blissey. Let's just have the same 7 attackers vs the same 7 defenders, and get rid of the rest.

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you are stupid to compare that to what they say, honestly there is no excuse to have fireblast and overheat in the same pokemon at all, you will always want to get overheat and will get bummed if you dont, no excuse to put 2 which one is far superior in all aspects and in all situations vs the other one

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Rock smash is never useful in any version lol.

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by Jayem 7 years 1 month ago

because they want you to play with rng jesus so you continue playing and hunting until you find what you want but then they will rebalance and reintroduce new stuff so you again go and continue to lookf for the optimal move pokemon

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This is the truth, nothing more, Niantic knows perfectly about all movesets and know that 95% of the players will try to find the "perfect" moveset, as there is no way to teach moves right now the only way to get that moveset is farming again and continue hunting for another one.

Alakazam, Charizard, Arcanine and a lot more are clear examples, you only want 1 charge move of them, the rest are not useful, you get them during the 7 first months of play after working hard for them, and then rebalance and get newer moves that are better, even slightly, but outperform without a doubt the previous ones, start farming and hunting again, not only to get the move you want, but to power them up (dust is the key of this process, candies are not even so important anymore, except maybe with mon like Tyranitar, Dragonite or Snorlax).

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To make it more excitement...
Bad MS = You failed
Good MS = You are Lucky!

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agree nice if they had at least situational use like night slash on scizor which as is is a complete smack in the face.

they could make some moves do less damage but be effectively AOE. water pulse would be a perfect candidate for this I mean look at the animation and the word pulse implies a more diffuse attack then say watergun yes it does less damage but takes a double or even triple dodge.

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by Voidv 7 years 1 month ago

well if there wheren't useless moves, nobody needed to keep grinding for the good moves. Eventually Niantic gets more money this way.
But when you look at the charge moveset from Moltress, if he is ever released, 2/3 of the people getting him are going to be disappointed. (overheat, fireblast, heatwave). really don't understand the choice for same charge moves with different damage output on pokemon.

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