Unclear on the meaning
Super excited about the mamoswine release next month but one thing has me confused. In the release it says we can get up to 5 sinnoh stones through "trainer battles" during the event. Does trainer battle refer to PVP against another person or battles against the team leaders?
Hi, disagree strongly with your comment that drop rates have gone up for PvP battles. My success rate for the past several weeks has been maybe 1 in every 20 battles. My son, with whom I battle each day, gets one per day so 1 in 4. Not every account gets lucky ... Sinnoh stones are reminiscent of getting 10k eggs in the old days ... many players rarely got 10ks while some received them often. This isn't random luck, it is something quirky with the system. Maybe on balance some accounts get lucky with SS, some with eggs and some with "Luckies". But don't assume everyone is drowning in stones.
That is why we need a proper matchmaking system for PvP to really take off. There are loads of trainers in this situation, I find myself battling my alt account everyday for the stones because I'm unable to find players willing to battle when I want to battle. A simple matchmaking system would be great, you could do as many battles as you want with zero frustration & for the life of me i can't see what is wrong with that. Unless you are lucky & are part of a thriving community into PvP, trainer battles will never be what they should be above all else, fun.
I think the intention is to encourage face-to-face player interaction like raids did, but while (spoofing aside) raids require your physical presence to benefit from, PvP with alt/partner account just for the dust/stones leaves no incentive for such interaction whatsoever.
Also, lack of any communication mechanism within the game requires you to rely on external communication channels (which may exist or not) to reach your ultra/best friends to arrange remote battles - blind inviting rarely results in anything.
Yeah, I get what they're trying to do encouraging face to face interaction but with PvP it just doesn't work for a large proportion of the player base. These rewards from PvP are a daily thing and it would be a hundred percent better if you could just enter a lobby & be matched up with another player in seconds. PvP should be something to be enjoyed in Go when you're sat at home, in the office, wherever & have afew spare minutes to battle. We have gyms, we have raids, we have catching & hatching, do we really need something else to do while we're out & about?