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Gym clearing team?

The team that you use for taking down gyms.

Naming system:
Ignore the first letter. Idk why it’s still there lol

Moveset (2 letters): Machamps are C/DP, Dragonite DB/DC, Raikou TS/WC, Zapdos CB/Tb.

IV (3 letters, in hexadecimal): e.g. FFF = 151515, FCF = 151215, BB8 = 111108

Level (2 numbers): Self-explanatory. Rounded down for half level.

The last slot in my gym clearing team is dynamic.

Asked by DragoniteSlayer5 years 11 months ago
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Answers

by Pingo 5 years 12 months ago

Unfortunatly a lot of players dont put in serious Pokémon anymore. Which means the 2-3 serious defenders are mostly Blissey and Snorlax. Therefore I might replace one spot with another Machamp.

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To be honest I only use Omastar, Venusaur and Tyranitar from support party.
I used to have a party dedicated to fighting but not anymore. Most of the time one champ is doing good, if anything I leave fight to clear blissey asap

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4 Machamp, 1 Rayquaza, 1 dynamic slot. The dynamic slot goes to Metagross by default but I change to Raikou if there are more than 1 water-types in the gym. In clear weather Moltres gets the dynamic slot over Metagross and if there happened to be multiple of any double weak pokemon like Dragonite+Salamence, Rhydon+Golem etc. I would pick a counter to those.

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Dragonite, Muk, Crobat, Clefable, Wobbuffet, Slowdudes. The list of mons that can make an all-Machamp team's life miserable is long.

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Dragonite 35s
Muk 33s
Crobat 40s
Clefable 30s
Wobbuffet 39s
Slowdudes 32s (KOs Machamp with dodge specials pro)

You can kill them, the question is is that a good use of your time and potions when adding a Raikou would kill any of these twice as fast as Machamp does. Being lazy so you can make fighting gyms more effort to yourself doesn't seem logical.

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by YodaJi 5 years 12 months ago

Gym clearing is something I don't overthink. I just go with the games recommended and get it over with, usually only using the first one or two mons anyway.

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You get it over with about 10 minutes slower than anyone who's picking actual fast counters instead of Aggrons and Tyranitars like the game suggests.

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Well, Tyranitar has a clear time of 80s against a maxed Blissey and 60s against a maxed Chansey, which is 30s and 20s more than Machamp. Aggron is 10s worse. Against a well-stacked gym, it's going to easily be more than 2 minutes if those are your autopicks.

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My “team” consists of whatever I am powering up at the time. If I am working on powering up mewtwo, I use it exclusively in the first slot regardless of defender. My objective is to get my attacker to faint so I can power it up to get the HP (mini revive). Get something for the dust investment.

Sometimes my project goes two gyms before fainting if my project is a good counter. Sometimes it is two defenders if my project is a bad counter.

Taking a typical Pokémon from L20-L30 saves 20 revives this way and another 10 from L30-L40. (Optionally, I let them faint from defending).

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I like a diverse team that can handle any defender. So here’s my go-to team:

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