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What is the exact cooldown for a defensive fast move?
The guide about gym battles on this site states that ~(1.5 -2.5) seconds is added to a quick move's cooldown time. Does anyone know what determines if it is 1.5, 2.5, 1.7, 2.0 ... ?
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I think I read somewhere someone was saying it is randomized and fits a bell curve between 1.5s and 2.5s. (A lot of uncertainty in that sentence, so don't take this as a solid source.) Whatever the randomization method though, it averages to 2s, so that is the amount of additional time used to approximate defensive damage per second.