To prepare Mewtwo raid, can we not come here to show off how high IV our Pokemons are but actually do something useful?
I have seen so many posts here showing off how high IV their Mewtwo counters are. People always ask how good their pokemons should be and are actually here to show off their high IV legacy mons. But we all know high IV doesn't mean you will do better at raid than others because you also need to know how to dodge, what lineup to choose etc.
Having said all of these, instead of coming here to ask so many hypothetical questions, how about trying to use your lineup to solo Alakazam? Use that to test your lineup and skills? If you can succeed, try to see how fast you can beat Alakazam? Which lineup is your best choice? I believe that would be a way better way testing your teams.
P.S. If you want to show off your team, how about showing us how fast you can beat Alakazam? I bet we would be more impressed with that than your high IV mons.
Answers
I agree. But others want more particular answers from the ones that: soloed Alakazam/ studied pokebattler simulations/ read another few dozens of mewtwo related posts/ threads :).
Not all can or have the time to draw their own particular coclusions. Or don't have the necessary confidence, so they serk either answers or confirmation :).
Some maybe.
Other probably don't know about other sources :).
Other just don't have time (I work at a computer so I can have a browser always open with 6-7 pogo related tabs, same on my phone) so they ask and just return to see what anawers they get.
Others are not friends with number and just can't read/interpret pokebattler's raid results or even harder spreadsheets with breakpoints.
So from time to time the ones who can just need to spent 5 minutes to try to put that in sentences with as few numbers or variablea as possible :).
Y wouldn't you waste a pass on an alakazam? One of my favorite raids to do and one of the few thinking mans challenges left in this game where your just not mashing buttons.....is prolly a top 25 best Pokémon currently for usefulness..you could only say that for maybe one of the 5 legendaries that have been released...I never pass up on alakazam, machamp, or tyranitar....most useful mons from raids currently...would also almost put exeggutor on that list....(has a great variety of movesets that are all good for specific matchups). Plus when you become more experienced at it should be able do all but 2 3s and all 2s solo which is always best reward for time spent...no need to worry about other people....people buy way to much into legendaries especially the current ones when you way usefulness and raid passes spent to get good ones
Iv's are not that determinant, you can patch lower iv's by leveling up a Little more (unless you can't reach the breakpoint at your current level) moveset are most important, is better a 20% SC/SB gengar than a 100% SP/DP one, ok iv's can't be really fixed, while non Legacy movesets can be fixed, but is really worth to invest tons of resource to get a slightly better Pokémon?
Alk is a sensible approximation to Mewtwo but not exactly close enough.
Gengar is out of the equation for starters (you can fight alk very well with it, but gets wrecked in 3 confusions by Mewtwo)
Then you also have Ttar being able to survive a focus blast from Alk but not from Mewtwo, so the dodge revive loop will kick in with full force in the mewtwo fight.
The best overall counters that do well against mewtwo (meaning, doesn't get completely wrecked by any move in particular), is Gyarados and Dragonite. However, none of them are spectacular for solo Alakazam for obvious reasons.
Basically just told someone at a Zapdos raid i would rather a level 29 come in with 2-3 golems than a level 38 coming in with 4 Rhydons. Type effective is key. As for dodging, only charged moves should be dodged and even then dodge glitch happens....for me frequently. I really really hope people bring their top counters and possibly 12 of them because we may need 2 teams.
I'd be more impressed to hear how few people you needed to beat a Lugia since many players are casual now. We had 17-18 fight a Hydropump today--took quite a long time. I checked another Lugia's charge move that spawned...HP again, just drove off. In my opinion HP Lugia is similar to FB Mewtwo--drastically alter your lineup. FS Lugia similar to Psychic Mewtwo--go Tyranitar and survive forever. Do y'all have groups that actually adjust?
Mine does.
We have even become pretty proficient with our switches for movesets among the 6-8 hardcore guys.
We still stay buried in others Blissey and Snorlax though.
We actually created a separate chat now. We don't need the uncooperative extras. Although we often invite them in masse anyway when they ask on FB if anyone is raiding.
It took a TON of casual mention of optimal counters at many raids. A few times I even let the group fail to make a point (without saying so). Recently I did that and we came back and beat the same Ttar we lost to with 30+ seconds left.
My advice for you is to casually mention counters to a few interested parties. Other folks will listen. Eventually they may even ask for your advice. The next thing you know you have a great core group.
Oh, I'm in a top 10 USA population city...I did this Lugia in a busier area near interstate b/c cryptic Niantic wanted me to. In my normal city park gyms, a lot of the players' faces are recognizable and we do talk some strategy. I'd like another Lugia, otherwise I'm almost agreeing with the OP about trying more tier 3s. However, 12 rare candy and a charge TM made me not landing the bird easier to deal with (plus it was 2007)