High IV Venusaur – moveset really useless?
I just evolved an Ivysaur with a 15 ATK IV, hoped to get VW/SoB for again. It then ended up with VW/SlB. Since it got the worst moveset, is it really worthless? I really need more high CP Pokémon to beat thoough Vaporeons. 1 Vileplume (Acid/PB) and 1 Exeggutor (ZH/SoB) and several Jolteons can still be beaten by multiple Vaporeons. Are there more ways to make this Venusaur useful? Or to evolve another?
Note: I have only 2 candies left, and have already had one Venusaur with VW/SoB caught in the wild.
Answers
OK, this is where it's really important to not just rank movesets from 1-6 and only go for #1 or #2...but to look at the % of DPS that the moveset will give compared to the best.
In this case, here are the relative DPS amounts for the 3 charge moves with VW quick move:
Solar - 100%
Petal - 97%
Sludge - 96%
Now granted this is vs. a neutral attacker, so you'll also lose some DPS b/c attacks won't be super effective...but still. I mean...if you need more Grass mons on your roster to deal with Vapes, you'd be crazy to transfer him.
No, he won't be as good vs. Rhydons but I'm pretty sure you have Vapes you could put to use there.
Venusaur is crazy underrated partially b/c of how useful he is in the current meta, but also partially b/c of how good all his moves are...so you don't need to evolve 20 to get a good one. On offense, his #1 (VW/Solar) vs. #6 (Razor/Sludge) ranked movesets are less than 10% difference in DPS
To put that in perspective, someone like Slowbro has one good offensive moveset (WG/Psy) and you lose 15% DPS just moving down to his #2. Same goes for mons like Alakazam, Parasect, etc.
Excellent point. Just have fun and attack with him, but know that charge move isn't going to slam in quite as hard with effectiveness. Dodge practice. The one extra transfer candy really has no value unless you get to the point where you are one candy short of another Venusaur, and can't take waiting anymore.