Weezing

Pokemon Rating:
7
Weezing
9.50 kg Weight
1.20 m Height
Pokemon Max CP
2183
ATK 174
DEF 221
STA 130
Movesets Grades

* Legacy Moveset

Offensive Moves Explanation
  • Acid offers the highest DPS with STAB, but is a legacy move.

  • Infestation fits into Weezing’s role as a Grass-type killer.

  • Tackle is inferior in every way.

  • Sludge Bomb is preferred for its STAB effectiveness against Grass-types

  • Shadow Ball is clearly superior to Dark Pulse; both share the same cooldown and coverage, but the former simply deals higher DPS.

Defensive Moves Explanation
  • Infestation is preferred for its ability to hit incoming Psychic-types.

  • Acid is clearly superior to Tackle; both offer wide neutral coverage, but Acid’s defensive DPS is significantly higher.

  • Shadow Ball deals higher DPS, but Dark Pulse’s damage window is a whole second earlier, increasing the chances of it actually connecting. Both offer valuable counter coverage against Psychic-types.

  • Sludge Bomb is a strong alternative, possessing an early damage window and wide neutral coverage.
Rating Explanation:

Poison is already one of the least prevalent types in the game, exacerbated by the meta’s lack of Grass and Fairy-types. Even among other Poisons, Weezing is outclassed by the likes of Victreebel and Tentacruel. As such, it has been relegated into a tank role, in which it is further crippled by the absence of its usual Ground-type immunity.

PoGO has not been kind to James’s classic buddy, but to its credit, Weezing has a defensive movepool well tailored for counter coverage, making the most of a bad situation.

Fast Moves
+ 12.00
5
True DPS:
More Info

Normal

.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB
0.50
0.20
10.00
10.00
12.50
+ 10.91
10
True DPS:
More Info

Bug

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB
1.10
0.20
12.73
9.09
11.36
Charge Moves
+ 32.00
80
True DPS:
More Info

Dark

1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB
3.00
0.90
0.00
-50
26.67
33.33
+ 40.00
100
True DPS:
More Info

Ghost

1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB
3.00
0.40
0.00
-50
33.33
41.67
+ 41.74
80
True DPS:
More Info

Poison

1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB
2.30
1.00
0.00
-50
34.78
43.48

Legacy Fast Moves
+ 13.50
9
True DPS:
More Info

Poison

1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB
0.80
0.20
10.00
11.25
14.06
Raid Boss Counters
SupremeOverall best counter always. Almost always top in DPS and very high in survivability. The Pokemon you want for the job.
GoodThe next best if you don’t have Supreme Pokemon.
TankWhen you’re down to your 5-6th Pokemon and need to hold the line and not suck while doing it. Tanks always have more survivability than Supreme, but less DPS than Good.
GlassMore DPS than Good with significantly less survivability. Note: Less DPS than Supreme.
Supreme Counters
Fast Move Charge Move
Extrasensory Future Sight
Good Counters
Fast Move Charge Move
Fire Spin Overheat
Fast Move Charge Move
Mud Slap Earthquake
Fast Move Charge Move
Mud SlapMud Shot Earthquake
Glass Counters
Fast Move Charge Move
Confusion PsyshockAvalanche
Other
Female Ratio 50.0 %
Male Ratio 50.0 %
Flee Rate 6.0 %
Buddy Distance 3 km
Capture Rate20.0 %
Pokemon Weakness/Resistance Chart

Poison

.714x - -
- .714x .714x
- - -
.714x 1.4x -
- .714x 1.4x
- - -

.714x Resists Type 1.4x Weak to Type
.51x Double Resists Type 1.96x Double Weak to Type

Raid Boss Catch Rate

Poison Medal:

None
Bronze
Silver
Gold
Normal Nice! Great! Excellent!
No Berry -
Curve
Razz Berry -
Curve
Golden Razz Berry -
Curve
Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1, and its maximum level is equal to your trainer level + 1.5.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20012630
2001.55363
20028196
2002.5109129
4003137162
4003.5165195
4004192228
4004.5220261
6005248294
6005.5276327
6006304360
6006.5331393
8007359426
8007.5387459
8008415492
8008.5443525
10009470558
10009.5498591
100010526624
100010.5552655
130011579686
130011.5605717
130012631748
130012.5657780
160013684811
160013.5710842
160014736873
160014.5763904
190015789935
190015.5815967
190016842998
190016.58681029
2200178941060
220017.59211091
2200189471123
220018.59731154
2500199991185
250019.510261216
25002010521247
250020.510781278
30002111051310
300021.511311341
30002211571372
300022.511841403
35002312101434
350023.512361466
35002412631497
350024.512891528
40002513151559
400025.513421590
40002613681622
400026.513941653
45002714211684
450027.514471715
45002814731747
450028.515001778
50002915261809
500029.515521840
50003015791871
500030.515921887
60003116051903
600031.516181918
60003216311934
600032.516441949
70003316571965
700033.516711980
70003416841996
700034.516972012
80003517102027
800035.517232043
80003617362058
800036.517492074
90003717632090
900037.517762105
90003817892121
900038.518022136
100003918152152
1000039.518282168
100004018422183
Show All
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