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Trading sucks!!!!

Yes it does! For me pokemon iv stat is everything!
Just tried trading for the first time (and may be last time) in my alternate account.
Machamp 98% cp- 2619 lvl 33
Rhydon 80%+ 2300ish lvl 27
It was showing machamp with the alert sign. May be it was trying to warn me but i still went ahead.
Machamp became 2164 cp iv less than 40%
Rhydon became 40 to 60% iv not much change in cp.
Now i am not that sad because i got dozen more champs and dons all 90+. But the real sad part here is ur mon iv will change randomly. Why??
Right now its only use is to fill up the dex.
Plz tell me if there is any way to guarantee good ivs.

Asked by tR0N975 years 9 months ago
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Answers

There is no way to guarantee good IVs, but the chance they become good after trade gets better with more friend levels. We don't know how much the odds improve yet.

The IV change is mostly because they don't want a black market for people selling high IV pokemon, they explicitly said so in an interview.

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I don’t really understand why so many are upset about the IV changes upon transfer. Trading isn’t for IV farming. And the design now is pretty solid in all the preventatives. Like you said, it’s for acquiring missing Pokémon in your dex, that are legacy, things of that nature.

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That's exactly the reason they implemented the restrictions they did, to prevent trading from becoming an IV grind.

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That is the way trading is intended to work. If you want to make sure that your good IV pokemon are not going to become rubbish you have to wait at least 90 days and work towards becoming best friends with the person you want to trade with.

After that, there will be still a chance that your IV go down, but much lower. This is simply a mechanism to prevent people exploiting the system (just as you were trying with your alternate). The system works, so far. Be patient and build friendship up between your accounts before the next important trades.

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I don't think it sucks, they obviously put alot of thought into it to try to keep it from being abused. I do wish TM's, EX Passes and Evo Items could be traded with a reasonable stardust cost though.

I don't think I'll even use trading all that much other than to build friendship by swapping trash but I'm glad it's there.

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by Dr. T 5 years 9 months ago

Trading with your alternate account is exactly what randomizing the IV is supposed to prevent. Thank you for demonstrating that it works just as designed.

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>gets an alert
>still does it anyway
You did this to yourself. Plus we've known about the IV shuffle since they announced trading. Maybe read up a little on the new features next time before trying them out?

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It's useful for candies. 100 dust for 3 candy? Yes.

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Agreed, cannot believe how they complicated something as simple as trading. I dont care if there are exploitations or not; if i want to trade a pokemon, of course i want to trade a pokemon based not only on the pokemon, but its IV's!!
Found out the hard way yesterday that not only can you not give a pokemon back, but the IV's are reset!!
I was just going to evolve a perfect kabuto for my wife since she did not have the candy.
And not only did turn it the 1 in 4000 100% IV into to a dismal 51%, but i cant even give it back to her!!
Granted i should have read more into the trading, but still, there is zero reason at all to complicate the trading system to the point that i dont even want to trade anymore!

Fix it!

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It's an objectively dumb game design no matter how you look at it. If they wanted you not to exploit iv shuffling, then they could have simply not put iv shuffling in the system of trading, or just allow to shuffle once upon trading, same thing goes for earning candies via trading. In other words, limiting the amount of times you can trade just because of unnecessary and useless mechanics added into the system is simply stupid. Furthermore, rerolling stats doesn't break anything, if it did, rerolling would be easy/broken in the main series via breeding. But it wasn't found to be so. Instead it was found to be incredibly tedious and time consuming, therefore the company made it easier and easier to pass down stats as the generations went along. Ultimately the need to do this in the latest generation was scrapped and now you can instead gain IVs with bottle caps. People defending objectively bad mechanics just because this game is a popular fad sickens me.

I also find it completely stupid to call selling a virtual item a black market deal when it only breaks TOS and not actual law. People sell virtual items all the time and it hurts no one. It's not like you can buy a high IV pokemon, so it doesn't actually interfere with any microtransactions that the company makes.

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