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I am a player that I care a lot about the ivs, but I know that it is very difficult to get perfect examples, but at a competitive level what would be the lowest iv value to invest stardusts surely?

Asked by THALES18005 years 3 months ago
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by hkn 5 years 3 months ago

I would only invest in 82+% (wonders) and max out 96+% mons.

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It depends on what you want; I mostly use the breakpoint calculator as a guide for minimum investment.

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For pokemon you use for raids or the Master league, you want high IVs. For gym defense, IVs are nice but not as important. A 10/10/10 level 40 Blissey is almost as much of a pain to take down as a 15/15/15 level 40 Blissey.

But for the capped CP leagues, IVs matter little, and in some cases you want low values (we don't know which ones yet, since we haven't seen the details of PvP, but we will know soon.) It wouldn't surprise me if, particularly for the ones with high base attack, a 0/15/15 (ads) are the optimal IVs.

On the plus side, you hopefully don't have to invest much dust into a capped CP pokemon, and only enough candy to evolve it, and a little more. Then there's buying the second charged attack, which we don't know the costs for yet.

Put your resources into things you care about. Get a 96% Machamp, if you max it out, and then get a 100%, you can max that out too, and have two strong ones to fight Dialga with, etc.

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T H I S !!!

Here's an example, let's say you have pokemon "X" where at lv, say, 32, with 100% iv's has a cp of 2512. However, a 70% iv variant at lv 32 has 2480 cp. In this scenario, the 100% wouldn't be able to be used where as the 70% would.

Perhaps it would be wise see what cp the pokemon would be at, at a given level, if desired to be used in great or ultra, prior to investing dust. I would feel salty if I was powering up a pokemon and its next power up would land it at 2501 cp!

Furthermore, ivs maybe contribute minimally to the real-time battle, where movesets, switching, chosing when to protect and use charged moves, all play a greater role than a small difference in ivs between two mons of the same species

good point though aeronaut

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did you speak in high IVs, what would that percentage be considered high? I played 2 years delimiting as 91%, but will I raise that amount?

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i only invest in useful legendaries, or rare pokemons like dragonite and tyranitar, and I only max those that are 100% iv. For many other non legendaries, a lot of them you can find in the wild with lv30 or lv35 when the weather is right.

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Personally, I only max out useful Pokemon of IV 100%. And power up mons to nearest breakpoint from L30 if needed for raids.

To be fair, I think useful mons can work pretty good if iv is above 64% and enough high level say L32+. Therefore, I got quite a number of weather boosted evolved mons which serve me well.

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I am also limiting stardust to high IV Mons, preferably 96% and better. I am not spending stardust on Mons I do not need at present, even if they are perfect.
More and more I am focusing on my growing collection of luckies, here I easily spend dust on Mons down to 80% IV as there is so much dust to be saved on these Mons. When Niantic decides to allow for power up past level 40, I foresee that the luckies will be the first to be powered up..

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It all depends on the pokemon and person really., as well as roll

For things like gengar most look for the highest attack and thats all while some might just evolve a high level gastly. and similar applied for most commonly available meta relevant attacking species

Some of the more rare and more important meta relvent species like machop I know most save for 15 atk, 82% minimum ones, or 90+ 14 atk, but again all players tend to have different standards.

The only thing I think most can unanimously agree to only powering good iv ones of are the peudo legendaries. Most ive heard tend to hover around the 91% with 15 atk or 98% with 14 atk.

However in the end, one or two IV's in a stat lacking doesnt really have that much of an impact, the pokemon and the attack tend to matter significantly more than iv's. Its not like a 5/5/5 mewtwo with shadow ball preforms DPs wise like aggron, its still one of the highest neutral damage pokemon in the game, lagging maybe a few percentages behind a perfect iv specimen of the same moveset. Most tend to only power up good IV ones for the candy cost, and while stardust isnt too different of a concern from candy, if youre running tight on stardust, i'd say use high level versions of pokemon until you can build stardust up.

On defense, iv's are irrelevant for the most part, no pokemon is at max motivation all the time, so the hassle of looking for a perfect blissey when you have a chansey already on hand isnt necessary.

However all of this is long term. In the short run, say you have a raid to do and you have a level 1 perfect tyrantiar or a level 35 0% tyrantiar, iv;s are completely meaningless, the level 35 is much stronger level wise compared to the level 1 that iv's are meaningless.

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