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Grass Knot roserade question

GK roserade is one of the most hyped things in the new move additions:

For sure, it makes roserade a better attacker than with solar beam, I don’t contest that.

However I’ve also seen statements (forgot where, probably TSR) like “FP venusaur is finally beaten in DPS” or “well at least I don’t have to farm for treecko anymore as sceptile CD won’t be better than this” or “GK Breloom had 5 days of fame” etc.

First off according to the numbers on this page, Gk had lower theoretical DPS than Solar Beam if I’m reading it right? It’s split in two but two GKs take longer than 1 SB, damage window notwithstanding.

So am I right to say that GK only improved the usability of Roserade, but did NOT actually increase its DPS? Therefore some of the above comments that suggested a climb in DPS is inaccurate?

Asked by Lecafe885 years 2 months ago
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Answers

by hkn 5 years 2 months ago

According to the GamePress DPS/TDO chart:
Roserade (RL/GK) has 15.782 neutral DPS, 372.4 neutral TDO
Roserade (RL/So) has 14.971 neutral DPS, 353.2 neutral TDO
Breloom (BS/GK) has 15.331 neutral DPS, 287.6 neutral TDO
Venusaur (VW/FP) has 14.782 neutral DPS, 429 neutral TDO
Sceptile (BS/LB) has 14.1 neutral DPS, 336.7 neutral TDO

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Interesting. So it does gain DPS apparently. I suspect this will hinge on the assumption that Roserade can fire 3 grass knots while only 1 solar beam, or any multiple of 2K+1 grass knots, K being the number of solar beams it can fire in the first place.

Not a bad assumption to make for sure, but wanted more clarity on that front if anyone else can elaborate.

EDIT:

So I'm sure most will agree that Venusaur going from SB to FP is a DPS gain. Same with Breloom going from seed bomb to GK. Those were flat out better moves than the predeccesor. I wanted to know if GK is the case over Solar Beam is simply a DPS smooth out (implicitly causing DPS gain) or a straight up boost.

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DPS smooth out IS a straight up boost. It's extremely difficult/unlikely to get your attackers to 100% of the time die just after they've fired a big 1-bar move. GK has always been considered a better move than SoB and has always done better in DPS calculations and simulations.

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Sceptile (FC/FP) 16.367 neutral DPS 390.8 neutral TDO
Sceptile (BS/FP) 15.434 neutral DPS, 368.5 neutral TDO
Against a single weakness to grass, BS/FP rises to slightly above FC/FP but is below RL/GK Roserade.

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Bullet Seed/Solar Beam isn't a great combination in practice.
It's why I completely benched my Exeggutors in favor of Sceptiles and Venusaurs. FC/FP Sceptile is going to be a treat to use, just like FC/LB before it

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