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Evolve or wait for better movesets?

With lots of pokemon, I'm in the situation where I have plenty of candies to evolve more, I have good IV ones to do so, but I already have a good moveset (although not always the best).

I'm wondering if I should keep evolving now, or save my candies and wait for a future move/gym rework. Some could get better options, and some useless mons could become more relevant.

These are the ones in question, and most are not common in my area:

Golem (already got maxed out RT+AP)
Rhydon (already got 2 maxed out RS+SE)
Gyarados (already got maxed out B+HP and DT+C)
all Eeveelutions (already got all best movesets)
Omastar (already got WG+HP)
Arcanine (already got FF+FB)
Typhlosion (already got E+FB)
Kabutops (already got FC+SE)
Poliwrath (already got B+DP)
Slowbro/king (already got C+P)

Any suggestions?

Asked by lorma966 years 10 months ago
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Answers

by bast 6 years 11 months ago

Remember that it probably good idea to hold off but keep in mind great movesets available may become legacy. Im holding out on ttar iron tail is too big of a risk.

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That's exactly my dilemma, except I'm still far from my T-rex.

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what if they change bite into something else (let's say, Snarl), and keep Iron Tail?
(I'm kinda in a hurry of getting every good moveset...but I know it's not justified at all)
I have a B/SE, and I want a B/C like a kid...

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Ancient power is not considered a top move onto Golem...I have one like yours, but I didn't invest onto him and haven't tried him enough times.

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I really like mine, he's one of my most used attackers. Ancient Power is actually not bad compared to SE - slower but more powerful (3x70 dmg against 1x100).

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Except that 3 Ancient Powers takes 10.5 seconds compared to Stone Edge's 2.3.

That 8.2 extra seconds is 9 extra Rock Throws, which is 108 base damage, so you're comparing 208 base damage to 210, but 208 does more because many small damage moves do more than 1 large move if base damage is equal due to floor(damage)+1, and also you're getting 63 energy on top of dealing more damage.

So using 3 Ancient Powers is less powerful than 1 Stone Edge and 9 Rock Throws, leaves you more vulnerable to being unable to dodge, and you're also more than half way to the next Stone Edge.

It's like saying the old 4 bar Water Pulse is great for attacking compared to the old 90 damage Hydro Pump because it 4 x 35 > 1 x 90, without considering how long it takes to use all your energy.

For moves with closer times to use 100 energy e.g. Petal Blizzard vs Solar Beam or Zap Cannon vs Thunder, yes the quick moves don't make up for the difference of ~2 seconds of charge move time but 8 seconds is a huge amount. Some Pokemon can even charge another 100 energy in that time.

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impressive analysis!
I'm now wondering about Tyranitar SE vs C...I'll try to compare them, as you did beetween SE vs AP

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Thank you for the in-depth comment! However I never said AP is better than SE because 3x70 > 1x100. It is obviously worse overall, but as you basically proved yourself they're not that far off in terms of damage output.

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How so? 63 energy is effectively 63 damage before multipliers since Stone Edge has 100 base damage.

The damage is close if you ignore the fact that energy = damage, but on top of that AP is also less HP efficient.

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Poliwrath
Kabutops (generalist attacker)
Omastar (against fire)
Others, probably not.

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