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Gardevoir

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Table of Contents

How Shiny is Acquired
Evolution

Pokemon Ratings

Attacker Tier List See all B+
PvE Attacker Rating 4 / 5
Great League PVP Rating See all 2.5 / 5
Ultra League PVP Rating See all 2 / 5
Master League PVP Rating See all 3 / 5

Pokemon Stats

48.40 kg Weight
1.60 m Height
Pokemon Max CP
Level 50: 3,497
Level 40: 3,093
Level 25: 2,209 (Raid + Weather)
Level 20: 1,767 (Raid)
Level 15: 1,326 (Research Tasks)
ATK 237
DEF 195
STA 169

Pokemon Family

PVE Movesets Grades

Show Suboptimal/Unranked Movesets

PVE Offensive Moves Explanation

  • Confusion is slightly stronger than Charm in a neutral scenario, and both are clearly superior to Charge Beam and Magical Leaf, having better damage output and coverage.
  • Dazzling Gleam pairs with Charm to give Gardevoir its trademark Fairy-type coverage.
  • Psychic pairs with Confusion to give Gardevoir its strongest moveset Vs. Fighting Types.
  • Shadow Ball can allow Gardevoir to attack into resisted Psychic-type Pokemon, but other Pokemon handle this role readily.
  • Triple Axel is a good Ice Type attack, but it doesn't really help Gardevoir do anything offensively.
  • Synchronoise is inferior to Psychic. 
  • Return has no use at all on Gardevoir.

PVE Defensive Moves Explanation

  • Charm has more meaningful coverage against common attackers and hits hard with STAB. 
  • Confusion is an excellent move on defense, but doesn't have as much coverage. 
  • Magical Leaf is a good move on defense, but it doesn't do many favors for Gardevoir.
  • Triple Axel has wide neutral coverage and is outstanding on defense, though it leaves Gardevoir very vulnerable to Steel Types.
  • Dazzling Gleam threatens Dark-type counters while Shadow Ball hits Steel and Fire-types better. Neither are particularly hard to dodge.
  • Psychic provides powerful, 2 bar STAB, though its coverage is a bit lackluster.
  • Charge Beam is underwhelming in every aspect.
  • Synchronoise is the hardest to dodge, but it falls behind Psychic.
  • Return is three-bar move that comes out fast, but its low power renders it less than useful, and Gardevoir's main niche on defense is its coverage/resistances.

PVE Overview

The Embrace Pokemon has had an interesting history in Go. On its release, Gardevoir was primarily used to counter Fighting Types, in particular as a way to take down Machamp raids. It wasn't until much later that it was given Charm, allowing it to become the strongest Fairy-type attacker in the game. For players still early in the game, Gardevoir is a nice investment that can help open the door to many Tier 3 solo runs. For players that have stronger collections, it generally falls behind the big-name Dragons when fighting dragons, stronger Psychic-types against Fighting-types, and powerful Fighting-types when facing Dark-types. Still, it can fill holes against all three of these types. 

PVP Movesets Grades

Quick Charge ATK
A
C

PvP Moveset Explanation

Charm + Shadow Ball and Triple Axel

Charm threatens much of the meta with huge STAB damage without worrying about shields. The tradeoff is the burden of having the worst energy generation in the game. Confusion offers superior energy gain and solid damage output, but other Pokemon are better suited for a Psychic-type role, as Gardevoir is primarily used for its Fairy role. 

A moveset that is crippled by gaining only 2 energy per turn (2 EPT) severely limits any use of charge moves, and removes any sort of shield pressure that would be possible otherwise. Shadow Ball is chosen due to its lesser energy cost than other options, in addition to its relatively neutral damage against most opponents, and coverage against Gardevoir's weakness to Ghost-types. Even lower-cost than that is Triple Axel, which grants an Attack boost on use that also increases the power of Charm for an added bonus. Synchronoise* hits relatively hard thanks to STAB and has a fairly low energy cost, but doesn't offer a whole lot coverage-wise.

PvP Rating Explanation

Great League: 2.5 / 5

Charm makes Gardevoir an anti-meta specialist, hitting popular Fighting, Dark, and Dragon-types extremely hard. Thanks to Gardevoir's Psychic-typing, it also enjoys wins against most other Psychic-types due its resistance in the Psychic mirror, while still hitting back neutrally with Charm. A high ATK stat distribution holds Gardevoir back significantly due to the resulting poor bulk. The prevalence of Steel-types in the meta also give Gardevoir a very difficult time. Overall Gardevoir is alright for its Fairy-type role, but more durable competitors like Wigglytuff tend to perform better. 

Ultra League: 2 / 5

While Fairy-types are highly valued in Ultra League due to the dominance of Giratina, Gardevoir is unfortunate to have a Psychic sub-typing, which makes it vulnerable to Giratina's attacks. Beating up Fighting-types and comfortably winning against most Dragons in this league are definitely good perks, but losses against Giratina are big liabilities in the Fairy-type role. Popular Steel-type picks also give Gardevoir a lot of trouble. If you're considering a Fairy, bulkier Charm-users like Wigglytuff would be better choices. 

Master League: 3 / 5

Gardevoir has many key matchups in the Master League due to its typing and great moveset. Access to Charm enables quick wins against popular Fighting, Dark, and Dragon-types not named Dialga or Giratina. However, losses to common Steel-types in this league really makes it difficult to use Gardevoir comfortably. As should be obvious by now, Gardevoir is a good Pokemon on paper, but it's held back due to being countered by so many of the top players in the league. At least its high ATK stat is unrestricted compared to previous leagues. 

Fast Moves

20
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.60
1.00
9.38
12.50
15.63
8
More Info

Electric

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51xDamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.10
0.20
13.64
7.27
9.09
20
More Info

Fairy

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.50
0.30
7.33
13.33
16.67
16
More Info

Grass

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.40
0.55
11.43
11.43
14.29

Charge Moves

90
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.80
1.30
0.00
1.80
32.14
40.18
57.86
100
More Info

Fairy

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.50
1.20
0.00
2.00
28.57
35.71
57.14
100
More Info

Ghost

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.00
0.40
0.00
2.00
33.33
41.67
66.67
60
More Info

Ice

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.00
0.20
0.00
1.82
30.00
37.50
54.55

Elite Charge Moves

80
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.60
0.75
0.00
1.60
30.77
38.46
49.23

Purified Charge Moves

35
More Info

Normal

.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
0.70
0.25
0.00
1.06
50.00
62.50
53.03

Secondary Charge Move Unlock Cost

Candy 75
Stardust 75,000

Purification Cost

Candy 5
Stardust 5000

Other

Female Ratio 50.0 %
Male Ratio 50.0 %
Flee Rate 5.0 %
Buddy Distance 5 km
Capture Rate5.0 %

Pokemon Type Chart

Vulnerable

160% damage
160% damage
160% damage

Resistant

39.1% damage
39.1% damage
62.5% damage

Raid Boss Catch Rate

Fairy Medal

None
Bronze
Silver
Gold

Psychic Medal

None
Bronze
Silver
Gold
Normal Nice! Great! Excellent!
No Berry -
Curve
Razz Berry -
Curve
Golden Razz Berry -
Curve

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20013843
2001.57890
2002119137
2002.5159183
4003200230
4003.5240277
4004281323
4004.5321370
6005362417
6005.5403464
6006443510
6006.5484557
8007524604
8007.5565650
8008605697
8008.5646744
10009686790
10009.5727837
100010768884
100010.5806928
130011844972
130011.58831016
1300129211060
130012.59591105
1600139981149
160013.510361193
16001410741237
160014.511131281
19001511511326
190015.511901370
19001612281414
190016.512661458
22001713051502
220017.513431546
22001813811591
220018.514201635
25001914581679
250019.514971723
25002015351767
250020.515731812
30002116121856
300021.516501900
30002216891944
300022.517271988
35002317652033
350023.518042077
35002418422121
350024.518812165
40002519192209
400025.519572254
40002619962298
400026.520342342
45002720732386
450027.521112431
45002821492475
450028.521882519
50002922262563
500029.522652607
50003023032652
500030.523222674
60003123412696
600031.523602718
60003223802740
600032.523992762
70003324182784
700033.524372806
70003424562828
700034.524762850
80003524952872
800035.525142895
80003625332917
800036.525522939
90003725722961
900037.525912983
90003826103005
900038.526293027
100003926483049
1000039.526673071
100004026873093
Show All