Tier 3 Raid Boss Guides
Azumarill
Difficulty:

Doable at trainer level 25 with proper counters

HP3,000 ATK92.71 DEF121.91

Notable Weather

Boosts Boss's Moves Boosts Counters' Moves
Rain, Cloudy Sunny / Clear, Rain, Cloudy

Fast Move Difficulty

Move Difficulty
Bubble Intermediate
Rock Smash Intermediate

Charge Move Difficulty

Move Difficulty
Play Rough Challenging
Hydro Pump Intermediate
Ice Beam Intermediate

Overview

Although a pretty useless Pokemon, Azumarill is an easy target for players itching to spend their free Raid Pass. Azumarill’s defense stat is mediocre, and its attack stat is abysmal. Its fast moves, however, pack a punch, and all of its charge moves are irksome. Play Rough and Ice Beam are strong with 2 bars and hit early, while Hydro Pump is among the most difficult charge moves to dodge.

At level 20, only a handful of species are viable, and the battle may be close. At level 25, many more options open up. Once you’re at level 30, though, most any half decent Electric, Grass, or Poison attacker will do the trick.

Approach

Dodging strategy

  • At low levels (<25), a little dodging will actually increase damage output

Best Raid Boss Counters

Counters viable at L20
Fast MoveCharge MoveRating

Pros:

  • The highest DPS vs. Azumarill; generous win time at L20
  • Many players have one, as it was a former tier 5 raid boss

Cons:

  • Low candy accessibility due to legendary Pokemon status

Fast MoveCharge MoveRating

Pros:

  • Obtained as a former tier 5 raid boss and research reward

Cons:

  • Low candy accessibility due to legendary Pokemon status

Venusaur Venusaur
Fast MoveCharge MoveRating

Pros:

  • Many players have one, as it featured on Community Day
  • Most movesets are viable and very close in performance
Fast MoveCharge MoveRating

Pros:

  • Highly accessible; a common species in many locations
  • Excels vs. Rock Smash movesets due to triple resistance

Cons:

  • A non-legacy Hex moveset is barely viable at low levels
  • Frail and reliant on dodging at low levels to optimize DPS
Exeggutor Exeggutor
Fast MoveCharge MoveRating

Pros:

  • Many players have one; was common in old metagames
  • Decent bulk with resistance to Rock Smash and Bubble

Cons:

  • Can have difficulty vs. Ice Beam sets at low levels (<25)

aloEg Alolan Exeggutor
Fast MoveCharge MoveRating

Pros:

  • Doubly resists Water; does very well vs. Hydro Pump sets

  • Many players have one, as it featured in a special release

Cons:

  • Struggles vs. Ice Beam and Play Rough at low levels (<25)

Counters viable at level 25
Fast MoveCharge MoveRating

Pros:

  • Highly accessible; a common species in many locations

Victreebel Victreebel
Fast MoveCharge MoveRating

Pros:

  • Highly accessible; a common species in many locations
  • All movesets are viable and about equal in performance
ノクタス Cacturne
Fast MoveCharge MoveRating

Cons:

  • Fairly outclassed and useless beyond specific matchups
  • Frail and reliant on dodging at low levels to optimize DPS
Sceptile Sceptile
Fast MoveCharge MoveRating

Pros:

  • A top Grass-type attacker useful in many other matchups

Manectric Manectric
Fast MoveCharge MoveRating

Pros:

  • Highly accessible; a common species in many locations

Cons:

  • Fairly outclassed and useless beyond specific matchups

Fast MoveCharge MoveRating

Pros:

  • The bulkiest overall Azumarill counter despite weaknesses
  • Many players have one, as it was a former tier 5 raid boss

Cons:

  • Low candy accessibility due to legendary Pokemon status

Vileplume Vileplume
Fast MoveCharge MoveRating

Pros:

  • Highly accessible; a common species in many locations

Cons:

  • Fairly outclassed and useless beyond specific matchups

Raid Graph